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New Elden Ring Nightreign Patch Makes Solo Play Easier Alongside Balance Changes And Bug Fixes

<p><img loading=”lazy” src=”https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/05/27/9e0cf1d8/er8.jpg” width=”800″ height=”450″ alt=”Elden Ring Nightreign Game Informer Review 8 10 ” typeof=”foaf:Image” class=”image-style-body-default” /></p>

<p>Developer From Software has released a new <a href=”https://www.gameinformer.com/product/elden-ring-nightreign”>Elden Ring Nightreign</a> patch that should make playing the game single-player easier, alongside some balance changes that will make the game better for everyone. Plus, the patch features a large list of bug fixes, too.</p><p>Nightreign launched last week, <a href=”https://www.gameinformer.com/2025/05/30/elden-ring-nightreign-hits-2-million-players-in-just-one-day”>bringing in an impressive 2 million players in less than 24 hours</a>. It didn’t take long for players to realize embarking on solo expeditions is incredibly difficult, <a href=”https://www.gameinformer.com/review/elden-ring-nightreign/encapsulating-efficiency”>something I noted in my Nightreign review</a>. Publisher Bandai Namco announced last week that <a href=”https://www.gameinformer.com/2025/05/30/elden-ring-nightreign-patch-coming-next-week-to-make-solo-expeditions-easier”>an upcoming patch would address that</a>, and now that <a href=”https://en.bandainamcoent.eu/elden-ring/news/elden-ring-nightreign-patch-notes-version-1011″>patch</a> is live.</p><iframe width=”560″ height=”315″ frameBorder=”0″ width=”640″ height=”360″ src=”https://www.youtube.com/embed/pRhcXR-1SeY” frameborder=”0″ allow=”autoplay” allowfullscreen=”true”>&nbsp;</iframe><p>For solo players, the patch adds the “Automatic Revival Upon Defeat” effect, which allows revival once per night boss battle, to the game and increases the amount of runes gained.</p><p>General balance adjustments that all players will feel are an increase in the number of high-rarity Relics that can be obtained as a reward when reaching Day 3 of any expedition, and an increase in the probability of obtaining high-rarity Relics from Scenic Flat stones purchased at the Small Jar Bazaar in the Roundtable Hold.</p><p>Elsewhere in the patch, From Software has fixed a large number of bugs, which you can view below:</p><ul><li>Adjusted camera behavior when activating the Guardian’s Ultimate Art, “Wings of Salvation.”</li><li>Fixed a bug in the Duchess’s Character Skill “Restage” where Status Ailments would not trigger when built up from other players’ attacks.</li><li>Fixed a bug where some attacks of Raider with Greataxe and Great Hammer weapon types had higher damage than intended.</li><li>Fixed a bug where some “Those Who Live in Death “ enemies would revive when &nbsp;defeated with the “Sacred Blade” skill.</li><li>Fixed a bug where the “Bleeding” Status Ailment would not build up when the Skill “Bloody Slash” hit an enemy.</li><li>Fixed a bug where the “Ghostflame Ignition” attack would not occur under certain circumstances.</li><li>Fixed a bug where the status ailment “Frostbite” would not build up when the light wave released by a strong attack hit an enemy while the “Moonlight Greatsword” skill was active.</li><li>Fixed a bug where the speed of arrows fired with the “Mighty Shot” and “Enchanted Shot” skills was slower than expected.</li><li>Fixed a bug where the attack range of the magic spell “Rock Sling” was longer than expected when using it with a staff equipped in the left hand.</li><li>Fixed a bug where the effect of reducing the maximum HP of enemies when the incantation “Black Blade” hit them was not activated.</li><li>Fixed a bug where the Passive Effect “Successive Attacks Negate Damage” &nbsp;would stack when successive attacks were made while the Effect was active.</li><li>Fixed a bug where some Passive Effects were not displaying their effects at the correct values.</li><li>Fixed a bug where the Relic Special Effect “[Guardian] Become the target of enemy aggression when ability is activated” would not activate under certain situations.</li><li>Fixed a bug where certain effects were not being applied to Relics obtained from Expedition Rewards or purchased from the Small Jar Bazaar.</li><li>Fixed a bug where items that could be obtained upon completing a Remembrance in the Remembrance world when the scenario conditions were met could not be obtained when changing characters and concluding a Remembrance.</li><li>Fixed bugs in the behavior and specifications of certain attacks and actions of specific enemies.</li><li>Fixed a bug that caused the game to become unstable under certain conditions during battles with specific enemies.</li><li>Fixed a bug in the graphics rendering during battles with specific enemies.</li><li>Fixed some incorrect information in the staff credits.</li><li>Fixed some text.</li><li>Fixed a bug where some sound effects were not playing correctly.</li><li>Fixed a bug where the “Exit Remembrance” effect was not displayed during a “Wylder” Remembrance on some platforms.</li><li>Fixed a bug where the HUD was not displayed on some platforms.</li><li>Fixed a bug where the game would crash under certain circumstances on some platforms.</li><li>Fixed a bug where Expeditions and reconnecting to sessions would fail under certain circumstances on some platforms.</li><li>Fixed a bug where background music would not play properly under certain circumstances on some platforms.</li><li>Fixed a bug where some graphics were not rendered correctly when “Low” was selected in “Quality Settings” under “Graphics” (Steam only).</li><li>Fixed a bug where the Climb up action sometimes failed when using the keyboard (Steam only).</li><li>Fixed a bug where the Climb up action was difficult to perform when using a gamepad (Steam only).</li></ul><p>This update, Ver. 1.01.1, is available now and is required for anyone wishing to play Nightreign online.</p><p>While waiting for the game to update, read <a href=”https://www.gameinformer.com/review/elden-ring-nightreign/encapsulating-efficiency”><em>Game Informer’s</em> Elden Ring Nightreign review</a>, and then check out <a href=”https://www.gameinformer.com/tips-tricks/2025/05/29/elden-ring-nightreign-beginner-tips-and-tricks”><em>Game Informer’s</em> Elden Ring Nightreign beginner tips and tricks</a>. After that, read about how a <a href=”https://www.gameinformer.com/2025/05/23/elden-ring-live-action-movie-in-the-works-with-ex-machina-annihilation-director-alex”>live-action Elden Ring movie in development</a> is circling <a href=”https://www.gameinformer.com/2025/05/29/alex-garlands-elden-ring-film-will-reportedly-star-heartstoppers-kit-connor”><em>Heartstopper’s</em> Kit Connor as its lead</a>.</p><p><em>Did you play Nightreign this weekend? Let us know your thoughts so far in the comments below!</em></p>

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