The Most Noteworthy Announcements From The Arc System Works Showcase
<p><img loading=”lazy” src=”https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/27/8e377c23/Dear%20me%2C%20I%20was%20trailer.jpg” width=”800″ height=”450″ alt=”” typeof=”foaf:Image” class=”image-style-body-default” /></p>
<p>Arc System Works held a small showcase yesterday, announcing a handful of new titles and updates to its existing slate of upcoming games. While it didn’t feature much in the way of fighting game announcements (sorry Guilty Gear/BlazBlue fans), it still had a couple of intriguing reveals of non-fighting projects. In case you missed it, we’ve rounded up the most noteworthy announcement from the roughly 25-minute showcase.</p><iframe width=”560″ height=”315″ frameBorder=”0″ width=”640″ height=”360″ src=”https://www.youtube.com/embed/Kt4ojxXBIck” frameborder=”0″ allow=”autoplay” allowfullscreen=”true”> </iframe><h2>Dear Me, I Was</h2><p>Dear Me, I Was is a textless interactive adventure game coming exclusively to Switch 2 this summer. Featuring a rotoscoped watercolor art direction by art director Taisuke Kanasaki (Another Code: Recollection), players experience the ordinary life of a woman, both the joys and sorrows, and the connections she builds with others. </p><iframe width=”560″ height=”315″ frameBorder=”0″ width=”640″ height=”360″ src=”https://www.youtube.com/embed/JyhbM6DtET8″ frameborder=”0″ allow=”autoplay” allowfullscreen=”true”> </iframe><h2>Double Dragon Revive</h2><p>The upcoming 2.5D Double Dragon title got a gameplay breakdown showing off its brawling mechanics. Players can utilize environmental traps and weapons to take out threats. Arc also announced that those who pre-order the game get access to a smaller title retro-style title called Double Dragon Dodgeball. Double Dragon Revive launches on October 23.</p><iframe width=”560″ height=”315″ frameBorder=”0″ width=”640″ height=”360″ src=”https://www.youtube.com/embed/bv5WxE-kLGM” frameborder=”0″ allow=”autoplay” allowfullscreen=”true”> </iframe><h2>Demon’s Night Fever</h2><p>Demon Night Fever encourages players to “Enjoy all kinds of evil to the fullest.” The game stars Kyoshire, a dull boy who hates the world. He teams up with an evil god who lost his powers (and takes the form of an adorable cat) to steal, abduct, and terminate. The showcase described its genre as “Enemies? Allies? Kill Kill Kill! The more you die, the stronger you become! Raising Speedrunning Simulation RPG.” We have no idea what all of that means, but Demon’s Night Fever is coming in 2026. </p><iframe width=”560″ height=”315″ frameBorder=”0″ width=”640″ height=”360″ src=”https://www.youtube.com/embed/AsuoLXelpv8″ frameborder=”0″ allow=”autoplay” allowfullscreen=”true”> </iframe><h2>Bubble Bobble: Sugar Dungeons</h2><p>Bobble Bobble is back, with Bub exploring a sweets-filled dungeon in this side-scrolling platformer. Bub uses his bubbles to catch enemies before bursting them to defeat them. He can also use special bubbles, such as those shooting flames or unleashing water. The goal of each level is to collect treasure to trade for new skills and items, which in turn will help you reach deeper dungeons. Bubble Bobble: Sugar Dungeons launches this Winter on PS5, Switch, and PC.</p><iframe width=”560″ height=”315″ frameBorder=”0″ width=”640″ height=”360″ src=”https://www.youtube.com/embed/AX2ZvFP36M0″ frameborder=”0″ allow=”autoplay” allowfullscreen=”true”> </iframe><h2>Damon and Baby</h2><p>Guilty Gear creator Daisuke Ishiwatari announced Arc’s new initiative to create smaller “mid-range” games outside of the fighting genre it’s known for. Damon and Baby is the first game in this new pillar of the company. It follows the Demon King, who is cursed with the inability to separate himself from a human child, who rides atop his back. He embarks on a journey to break his curse in an isometric action game. Damon and Baby has no release window or announced platforms. </p>