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Category Archives: Technology

Minecraft Legends Launches This April With Cross Platform Multiplayer

During today’s Xbox Developer Direct, we learned a ton of new information about Minecraft Legends, Mojang’s latest Minecraft spin-off. In addition to new details on PvP, we learned the game is coming to Xbox and PC on April 18, just a few months from now.

The Evil Within’s Creators Made A Colorful Rhythm Game And It’s Out Today

During Xbox and Bethesda’s Developer_Direct live stream, Tango Gameworks surprise announced its next title, Hi-Fi Rush. And if you know anything about the studio’s previous games, it’s a shocking departure in style, tone, and gameplay.  Hi-Fi Rush is a rhythm action where combat, traversal, and

Turn 10 Studios Gives A New In-Depth Look At Forza Motorsport

Last summer, Turn 10 Studios and Xbox announced a new entry in the esteemed Forza Motorsport series, built from the ground up for Xbox Series X/S. The studio made lofty promises regarding the kind of experience it would be able to deliver with the new

Redfall Developer Deep Dive Reveals May Launch Date

Today’s Xbox Developer Direct ended with a walkthrough of gameplay from Arkane’s Redfall. In addition to detailing how players will liberate the town of Redfall from its vampiric captors, the team also shared a release date: May 2. The bulk of the presentation showed off

What I Learned Designing My Thesis Game

I made 12 little games (analog and digital) over the course of my MFA program. However, I dedicated most of that time to my thesis. By graduation, I’d worked as a writer/narrative designer on prototypes, vertical slices, documentation – you name it. And after many

Druckmann And Pascal On How The Last Of Us Changed For TV

The Last of Us is not the first adaptation from video game to film and it certainly won’t be the last. But perhaps more than any property that has moved from interactive medium to passive television, The Last of Us seems most suited to make

Recording Zombie Guts With Dead Island 2’s Sound Designers

In this exclusive Game Informer interview, we learn how Dead Island 2’s audio team uses horror sound design to transform everyday groceries like watermelon, pasta, and grapefruit into the sounds of zombie’s blood and guts. Filmed at Dambuster Studios in Nottingham, England, this feature is part of

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