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How Square Enix Approached Accessibility In Final Fantasy 16

I recently previewed Final Fantasy XVI, going hands-on with the upcoming game for roughly two hours. I learned a lot about the game, which is due out on PlayStation 5 this summer, including how developer Creative Business Unit III approached accessibility in FFXVI.  You won’t

A Guided Tour Through The Five Regions Of Diablo 4’s Sanctuary

With Diablo IV, Blizzard aims to revamp the danger-infested hellscape of Sanctuary. The world’s five explorable regions – Kehjistan, Scosglen, Fractured Peaks, Dry Steppes, and Hawezar – offer their own flavors of topography, cultures, quests, and, of course, monsters. Blizzard is going to great lengths

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